A picture of Nick Voorham.

About me


My name is Nick Voorham. I design and develop games that reward player curiosity through emergent gameplay. I am learning to build and refine complex algorithms, with early examples shown in the projects on this page.

My goal


My goal is to create games that enable interactive exploration of complex concepts, from physics and mathematics to cosmology, allowing players to experiment and internalize abstract ideas through immersive systems.

Boids

Updates per second (20) Boids max speed (6) Boids speed (600) Boid count (125)

3

My projects


Rainworld singularity bomb
Rain world: Exotic weaponry

Game

Mod

Explosive weaponry with special effects for Rain World.

Garrys mod projects
Protocol kardashev

Game

A game about resource management, exponential growth and exploiting game mechanics, centered around the concept of the Kardashev scale