My name is Nick Voorham. I design and develop games that reward player curiosity through emergent gameplay. I am learning to build and refine complex algorithms, with early examples shown in the projects on this page.
My goal is to create games that enable interactive exploration of complex concepts, from physics and mathematics to cosmology, allowing players to experiment and internalize abstract ideas through immersive systems.
Game
Mod
Explosive weaponry with special effects for Rain World.
Game
A game about resource management, exponential growth and exploiting game mechanics, centered around the concept of the Kardashev scale